Innovate Audio’s panLab Console is a macOS app that adds spatial audio capabilities to a range of digital mixing consoles, using the console’s hardware. Withing the panLab environment, mixer input and output channels become objects on the panner.
The app is compatible with a range of leading console brands, and marks the transition of the company’s established panLab user interface to work in 3D, rather than 2D, with the algorithm upgraded to include the height axis.
In addition, panLab Console offers automation such as snapshots and trajectories (previously handled by QLab), and allows automation to be recalled remotely via OSC, Midi and time code inputs.
‘It enables people to deploy amplitude-based panning with the kit they already have,’ says Innovate Audio Software Engineer, Daniel Higgott. ‘It’s about allowing people to start using spatial audio on those projects – the ones where it might be nice to have, but where budget and time pressures say you can’t have it. We’re making spatial audio available to people who wouldn’t otherwise have access to it.
‘The software will turn almost any digital audio console into a spatial audio renderer,’ he continues. ‘We want to open up the world of spatial audio to more creative sound designers and help them to become familiar with using our products with a console. We want to offer them a super-easy-to-use interface.
‘Obviously, there are limitations to how much you can do with your existing hardware, so when you’re ready to, you can use the same interface, but with your more grown-up processor.’