Goose performing Synrise as binaural mix

After two decades, four albums and headline slots at major festivals including Rock Werchter, Pukkelpop and Tomorrowland, Belgium electronic rock band Goose are marking the tenth anniversary of their second album, Synrise, with a binaural recording of the title track.

The project is a collaboration between the band, Sennheiser and the Music Research Expertise Unit of Belgium’s PXL University of Applied Sciences and Arts. ‘We had been introduced to immersive sound for multiple applications such live mixing and experiencing live music in a room, or using the technology in our IEMs,’ the band say. ‘But none of these applications seemed useful to us – we love the simplicity of a good old rock ’n roll show – speakers left and right and a crowd jumping up and down...

The Goose set-up in Safari Studios‘But now that this is all gone for an uncertain amount of time, we were looking for ways to engage with our fans. And suddenly the immersive technology made complete sense. Not as an effect or as a geeky experiment, but to help us to tell our story.’

Goose are Mickael Karkousse (vocals/synth), Tom Coghe (synth), Dave Martijn (synth) and Bert Libeert (drums). ‘It’s our answer to all the streaming shows; the way we have always looked to build a real connection with our fans,’ they say. ‘Streaming in poor video and audio quality wasn’t up to both our fans’ and our own standard, so integrating immersive sound in a live recording shot in one take by one of our best Directors of Photography, Maximiliaan Dierickx, was the only way forward.’

According to PXL’s Tom Van Achte and Arthur Moelants, working with Goose was a natural process. PXL partnered with Sennheiser for the project, knowing that Ambeo 3D immersive recording, particularly using the Ambeo VR Mic, would deliver the results they were looking for.

‘At PXL, we are researchers in immersive audio, so we know the recording set-up is always the starting point, and you have to be aware of what the output will be,’ says Van Achte. ‘For Synrise, we made the decision to record many sources and use many mics. The position of the band in the room was crucial, but by fortune that’s also how they rehearse. We were in the lucky position where Sennheiser and Neumann supplied everything we asked for, along with some additional options such a Neumann KU 100 Dummy Head mic, which we used as a reference for the video editor, but in essence was a research tool for us.’

‘In “normal” live circumstances, we would use a stereo PA to amplify our sound,’ Goose explain. ‘This means that all our instruments would come from only two directions: left and right. For the recording, we set up amps behind each musician and made an organic mix that was perfect in the centre of the room as a reference point, but it was crucial that it also sounded great at any point in the room. This has the advantage that when the camera travels in the room, it records the sound of the exact spot the cameraman finds himself in.

‘Adding to that, PXL set up microphones in each corner of the room to record the full spectrum of sounds, giving us the opportunity to record the room completely. All these tracks were used in the final mix to give you an optimal sensation of being in the room with us.’

The camera mounted AMBEO VR Mic with four SK 6000 bodypack transmitters for wireless operationFilmed and recorded at Safari Studios, a Sennheiser Ambeo VR Mic was also mounted on the camera, using four SK 6000 bodypack transmitters for wireless operation to allow the cameraman free movement around the room. The drum kit was close-miked using two Neumann TLM 103s for overheads, a Neumann KM 184 for the hi-hat and two Sennheiser e 904s for toms, with electronic samples used for kick and snare. An e 935 was used for the drummer’s vocal and two Neumann KMS 105s were deployed for additional vocals. Four overhead Sennheiser MKH 8020 omni mics were also used in the mix, as the camera did not only move horizontally around the room, but also vertically, so these opened up the overhead layer.

The result is a combination of the Ambeo VR Mic mixed using the dearVR Ambi Micro plug-in, with direct lines from the synths and mics, giving a balance between Ambeo and the multitrack recording. All sources, with the exception of the Ambeo VR Mic, were automated in a DAW according the movement of the camera – the movement of the video being a vital component in being able to follow where the sound is coming from.

‘It’s more our overall vision and the position of the mics that’s important,’ Van Achte explains. ‘With the help of Frank Voet, Goose’s FOH engineer, we took a day to get the sound we wanted into the mics. We did it old school, just by listening. The choice of mics also determines part of the sound and there were not many alternatives to the VR mic on the camera.’

‘The result was exactly what we had hoped for,’ Goose says. ‘The camera invites you in the room with us and as a listener/viewer you really have the impression that you are hearing the sound of the room. When you stand closer to Dave you will hear his parts more upfront than when standing in front of Bert’s drums. Really like you were in the room with us walking around in the studio room.

‘We are particularly proud that we used this technology from a musician’s/producer’s point of view. We love live instruments and love to record them in the most organic way. And this is exactly what we did.

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