Wave Alchemy’s Bassynth promises bass from deep, down and dirty analogue tones, to organic and evolving lines for creative sound design. At its heart, Bassynth has a powerful hybrid engine fuelled by a 10GB library of multi-sampled sound sources, oscillators and rich and diverse wavetables.
‘Our goal was to create something that inspires and sparks creativity, while delivering a very organic sound – something we feel is missing in other software instruments,’ says Wave Alchemy’s Dan Byers. ‘With Bassynth, not only do you get access the most diverse and high-quality bass sounds ever committed to tape, but you also get to manipulate, sequence and perform with them like never before. How many synths do you know of that allow you to easily layer, for example, a huge live epic brass section with a modular synth, dirty 808 sub and amped vinyl noise, and all in one patch?’
Bassynth covers the ground from filthy analogue, gritty digital and massive modular to acoustic, and is addresses through three main sections that are used to create, perform and sequence bass sounds.
Bassynth’s sounds are created with up to four voices. Choose from 800 sources (including deep 808, live brass, designed bass guitars and tortured percussion), oscillators, or more than 200 wavetables (including analogue, digital, complex and aggressive types). Each of the four voices has its own filter (six types), resonance, envelope and mix controls. There’s full access to different source parameters to help create huge, rich and analogue tones, or explore vast and deep wavetable sound design thanks to 14 wavetable distortion shaping algorithms.
The Performance Page allows 290 factory presets to be auditioned and mixed, and to change the four sources. Bassynth also has a drag-and-drop macro system where up to eight macros – each with up to eight parameters assigned to it – can be created. Control these in Bassynth’s Performance page, morph between the synth parameters or modulations in real time using the main X-Y sliders control, and record or automate everything using the host DAW.
The eight macros can also be sequenced and controlled using Bassynth’s Polystep Motion Designer. Draw in changes, choose from 36 different sequences or randomise each lane. Create gradually evolving sweeps, dramatic stuttering effects, or complex polyrhythms with a huge range of options – including changing lane lengths and time signatures – to give bass tones dynamic and sonic interest.
Finally, a fully-featured modulation section offers six insert effects per voice, plus a further six master effects.
More: www.wavealchemy.co.uk